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RSVSR Why On Deaf Ears Has You Chasing Logs


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#1 Hartmann846

Hartmann846
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Posté 13 February 2026 - 08:07

Business Center Lobby

Step one is the Business Center lobby, and it's easier than people make it sound. Don't mash every keyboard. You want the reception desk specifically, and there's one terminal that'll let you pull the guest logs and upload them for Lance. Get in, interact, get out. If you hang around, you're basically inviting patrols—or another squad—to walk in while you're stuck in the animation.
Auditorium Notes

Next up, swing to the Auditorium for the lecture notes. It's usually a quick grab, but this is where players get sloppy because it feels "safe" after the lobby. It isn't. Keep your head up, listen for metal footsteps, and don't stand in the open staring at the screen. Hit the computer, confirm it counted, then move—looting can wait until the objective is locked in.
Medical Research Terminal

After that, push toward the Medical Research wing, often higher up and a bit more sterile-looking than the office areas. The terminal you need stands out—more lab gear than corporate PC—and it holds the prototype info Lance wants. Route planning matters here. If you can, clear one angle, grab the interact, and rotate immediately instead of backtracking the same hallway everyone camps.
Assembly Workshops and Getting Out
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#2 eqejoci

eqejoci
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Posté 13 February 2026 - 20:41

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